DnD 5e Ranger Spells
Spell Name
Spell Level
Casting Time
Range
Duration
School
Cure Wounds
1st-level
1 Action
Touch
Instantaneous
Evocation
Speak with Animals
1st-level
1 Action
Self
10 minutes
Divination
Longstrider
1st-level
1 Action
Touch
1 hour
Transmutation
Jump
1st-level
1 Action
Touch
1 minute
Transmutation
Hunter’s Mark
1st-level
1 Bonus Action
90 Feet
Up To 1 Hour
Divination
Hail of Thorns
1st-level
1 Bonus Action
Self
Up To 1 Minute
Conjuration
Goodberry
1st-level
1 Action
Touch
Instantaneous
Transmutation
Fog Cloud
1st-level
1 Action
120 Feet
Up To 1 Hour
Conjuration
Ensnaring Strike
1st-level
1 Bonus Action
Self
Up To 1 Minute
Conjuration
Detect Poison and Disease
1st-level
1 Action
Self
Up To 10 Minutes
Divination
Detect Magic
1st-level
1 Action
Self
Up To 10 Minutes
Divination
Animal Friendship
1st-level
1 Action
30 Feet
24 hours
Enchantment
Alarm
1st-level
1 Minute
30 Feet
8 hours
Abjuration
Find Traps
2nd-level
1 Action
120 Feet
Instantaneous
Divination
Lesser Restoration
2nd-level
1 Action
Touch
Instantaneous
Abjuration
Locate Animals or Plants
2nd-level
1 Action
Self
Instantaneous
Divination
Locate Object
2nd-level
1 Action
Self
Up To 10 Minutes
Divination
Protection from Poison
2nd-level
1 Action
Touch
1 hour
Abjuration
Pass without Trace
2nd-level
1 Action
Self
Up To 1 Hour
Abjuration
Silence
2nd-level
1 Action
120 Feet
Up To 10 Minutes
Illusion
Spike Growth
2nd-level
1 Action
150 Feet
Up To 10 Minutes
Transmutation
Darkvision
2nd-level
1 Action
Touch
8 hours
Transmutation
Cordon of Arrows
2nd-level
1 Action
5 Feet
8 hours
Transmutation
Beast Sense
2nd-level
1 Action
Touch
Up To 1 Hour
Divination
Barkskin
2nd-level
1 Action
Touch
Up To 1 Hour
Transmutation
Animal Messenger
2nd-level
1 Action
30 Feet
24 hours
Enchantment
Daylight
3rd-level
1 Action
60 Feet
1 hour
Evocation
Conjure Barrage
3rd-level
1 Action
Self (60-Foot Cone)
Instantaneous
Conjuration
Conjure Animals
3rd-level
1 Action
60 Feet
Up To 1 Hour
Conjuration
Wind Wall
3rd-level
1 Action
120 Feet
Up To 1 Minute
Evocation
Water Walk
3rd-level
1 Action
30 Feet
1 hour
Transmutation
Water Breathing
3rd-level
1 Action
30 Feet
24 hours
Transmutation
Speak with Plants
3rd-level
1 Action
Self (30-Foot Radius)
10 minutes
Transmutation
Protection from Energy
3rd-level
1 Action
Touch
Up To 1 Hour
Abjuration
Plant Growth
3rd-level
1 Action Or 8 Hours
150 Feet
Instantaneous
Transmutation
Nondetection
3rd-level
1 Action
Touch
8 hours
Abjuration
Lightning Arrow
3rd-level
1 Bonus Action
Self
Up To 1 Minute
Transmutation
Locate Creature
4th-level
1 Action
Self
Up To 1 Hour
Divination
Conjure Woodland Beings
4th-level
1 Action
60 Feet
Up To 1 Hour
Conjuration
Freedom of Movement
4th-level
1 Action
Touch
1 hour
Abjuration
Grasping Vine
4th-level
1 Bonus Action
30 Feet
Up To 1 Minute
Conjuration
Stoneskin
4th-level
1 Action
Touch
Up To 1 Hour
Abjuration
Commune with Nature
5th-level
1 Minute
Self
Instantaneous
Divination
Conjure Volley
5th-level
1 Action
150 Feet
Instantaneous
Conjuration
Swift Quiver
5th-level
1 Bonus Action
Touch
Up To 1 Minute
Transmutation
Tree Stride
5th-level
1 Action
Self
Up To 1 Minute
Conjuration