Blindness/Deafness

2nd level Necromancy
Casting Time
1 Action
Range
30 Feet
Duration
1 minute
Components
V
Class
Bard
Cleric
Sorcerer
Wizard

Spell Description

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Is Blindness/Deafness Good?

Overall Rating: Blue. This means that blindness/deafness is a great spell and you should strongly consider this spell for your character.

Overall Notes: Very effective debuff that doesn’t require concentration. The only downside is that it targets CON.

Class Specific Ratings for Blindness/Deafness

Eldritch Knight fighter: * An excellent debuff that will give you advantage on all of your attacks. Unfortunately, this isn’t viable for Eldritch Knights with low INT until they gain Eldritch Strike at Level 10. By the time you reach 14th level and get access to any school’s spells, you may have better things to choose than this.