Elemental Weapon

3rd-level

Casting Time

1 Action

Range

Touch

Duration

Concentration, Up To 1 Hour

School

Transmutation

Components

  • V
  • S

Spell Description

A nonmagical weapon you touch becomes a magic weapon.  Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

At Higher Levels. When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Damage Dice 1d4 1d4 2d4 2d4 3d4 3d4 3d4
Min Damage 1 1 2 2 3 3 3
Average Damage 2.5 2.5 5 5 7.5 7.5 7.5
Max Damage 4 4 8 8 12 12 12
Lvl Dice Min Avg Max
1st
2nd
3rd 1d4 1 2.5 4
4th 1d4 1 2.5 4
5th 2d4 2 5 8
6th 2d4 2 5 8
7th 3d4 3 7.5 12
8th 3d4 3 7.5 12
9th 3d4 3 7.5 12