Evard’s Black Tentacles

4th level Conjuration
Casting Time
1 Action
Range
90 Feet
Duration
Concentration, up to 1 minute
Components
V
S
M
Materials Required
A piece of tentacle from a giant octopus or a giant squid
Class
Wizard

Spell Description

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Damage Dice 3d6
Min Damage 3
Average Damage 10.5
Max Damage 18
Lvl Dice Min Avg Max
1st
2nd
3rd
4th 3d6 3 10.5 18
5th
6th
7th
8th
9th

Is Evard’s Black Tentacles Good?

Overall Rating: Green. This means that evard’s black tentacles is a good spell.

Overall Notes: Crowd control that grants the Restrained condition and continuous damage depending on if you can keep enemies in the area.