Plant Growth

3rd level Transmutation
Casting Time
1 Action Or 8 Hours
Range
150 Feet
Duration
Instantaneous
Components
V
S
Class
Bard
Druid
Ranger

Spell Description

This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.

If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.

You can exclude one or more areas of any size within the spell’s area from being affected.

If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.

Is Plant Growth Good?

Overall Rating: Orange. This means that plant growth is an OK spell.

Overall Notes: Slows down pesky enemies moving around a lot or trying to escape, but not particularly good at either. Also cool for story beats to restore nature that has been devastated by war.