Dissonant Whispers
- Casting Time
- 1 Action
- Range
- 60 Feet
- Duration
- instantaneous
- Components
- V
- Class
- Bard
Spell Description
You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit. On a successful save, the target takes half as much damage and doesn’t have to move away. A deafened creature automatically succeeds on the save.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 3d6 | 4d6 | 5d6 | 6d6 | 7d6 | 8d6 | 9d6 | 10d6 | 11d6 |
Min Damage | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Average Damage | 10.5 | 14 | 17.5 | 21 | 24.5 | 28 | 31.5 | 35 | 38.5 |
Max Damage | 18 | 24 | 30 | 36 | 42 | 48 | 54 | 60 | 66 |
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
1st | 3d6 | 3 | 10.5 | 18 |
2nd | 4d6 | 4 | 14 | 24 |
3rd | 5d6 | 5 | 17.5 | 30 |
4th | 6d6 | 6 | 21 | 36 |
5th | 7d6 | 7 | 24.5 | 42 |
6th | 8d6 | 8 | 28 | 48 |
7th | 9d6 | 9 | 31.5 | 54 |
8th | 10d6 | 10 | 35 | 60 |
9th | 11d6 | 11 | 38.5 | 66 |
Is Dissonant Whispers Good?
Overall Rating: Sky Blue. This means that dissonant whispers is an amazing spell. If you do not take this spell your character would not be optimized.
Overall Notes: One of the best 1st-level spells in the game. Verbal only components, good range, psychic damage, and can cause an enemy to move away from an ally. Not only does this provide support on the battlefield, but it can also cause an opportunity attack which makes the spell even more powerful.