- Casting Time
- 1 Action
- Concentration, up to 1 hour
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
At Higher Levels. When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.
Is Elemental Weapon Good?
Overall Rating: Orange. This means that elemental weapon is an OK spell.
Overall Notes: The damage just isn't great for a 3rd-level spell and concentration. If damage vulnerabilities were more common in 5e, it could be worth it. Unfortunately, as it stands it's just not an effective use of the resources is requires.
Class Specific Ratings for Elemental Weapon
Artificer: Infusions are better unless you plan on building around the Elemental Adept feat.