Blinding Smite
- Casting Time
- 1 Bonus Action
- Range
- Self
- Duration
- Concentration, up to 1 minute
- Components
- V
- Class
- Paladin
Spell Description
The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends.
A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 3d8 | ||||||||
Min Damage | 3 | ||||||||
Average Damage | 13.5 | ||||||||
Max Damage | 24 |
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
1st | ||||
2nd | ||||
3rd | 3d8 | 3 | 13.5 | 24 |
4th | ||||
5th | ||||
6th | ||||
7th | ||||
8th | ||||
9th |
Is Blinding Smite Good?
Overall Rating: Green. This means that blinding smite is a good spell.
Overall Notes: Bit of a gamble. Blinded is a devastating condition as it means they attack with disadvantage and attacks against them have advantage. Unfortunately, the damage output isn't great for the spell slot level. If the creature you are attacking has low CON go for it. Otherwise, stick to your Divine Smite.