Blinding Smite

3rd-level

Casting Time

1 Bonus Action,

Range

Self

Duration

Up To 1 Minute

School

Evocation

Class

Components

  • V

Spell Description

The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Damage Dice 3d8
Min Damage 3
Average Damage 13.5
Max Damage 24
Lvl Dice Min Avg Max
1st
2nd
3rd 3d8 3 13.5 24
4th
5th
6th
7th
8th
9th