Mass Cure Wounds

5th level Conjuration
Casting Time
1 Action
Range
60 Feet
Duration
Instantaneous
Components
V
S
Class
Bard
Cleric
Druid

Spell Description

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Damage Dice 3d8 4d8 5d8 6d8 7d8
Min Damage 3 4 5 6 7
Average Damage 13.5 18 22.5 27 31.5
Max Damage 24 32 40 48 56
Lvl Dice Min Avg Max
1st
2nd
3rd
4th
5th 3d8 3 13.5 24
6th 4d8 4 18 32
7th 5d8 5 22.5 40
8th 6d8 6 27 48
9th 7d8 7 31.5 56

Is Mass Cure Wounds Good?

Overall Rating: Blue. This means that mass cure wounds is a great spell and you should strongly consider this spell for your character.

Overall Notes: Range, multiple targets, and decent healing power. One of the best bang-for-your-buck spells if you have multiple party members down.