Spiritual Weapon

2nd-level

Casting Time

1 Bonus Action

Range

60 Feet

Duration

1 minute

School

Evocation

Class

Components

  • V
  • S

Spell Description

You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.

As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.

The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Damage Dice 1d8 2d8 3d8 4d8 5d8 6d8 7d8 8d8
Min Damage 1 2 3 4 5 6 7 8
Average Damage 4.5 9 13.5 18 22.5 27 31.5 36
Max Damage 8 16 24 32 40 48 56 64
Lvl Dice Min Avg Max
1st
2nd 1d8 1 4.5 8
3rd 2d8 2 9 16
4th 3d8 3 13.5 24
5th 4d8 4 18 32
6th 5d8 5 22.5 40
7th 6d8 6 27 48
8th 7d8 7 31.5 56
9th 8d8 8 36 64