Fury of the Frost Giant 5e
Published on August 1, 2023
Turn the temperature down on your foes with the frost giant’s frigid retaliation!
Kim Sokol - Wizards of the Coast - Ray of Frost
What Is Fury of the Frost Giant 5e?
Fury of the Frost Giant is a feat introduced in Bigby Presents: Glory of the Giants that provides a reaction akin to hellish rebuke, where you can damage creatures who hit you with an attack.
There are a cycle of 6 feats included in this book, each of which are thematic to a sub-type of giants. Fury of the Frost Giant gives players the ability to strike back at those who dare attack them, like the prideful frost giants who govern their society by strength.
How Does Fury of the Frost Giant Work?
Like all of the 4th-level Bigby feats, Fury of the Frost Giant provides an Ability Score Increase (ASI) to one of three thematic choices based on the giant type this feat stems from. In this case, you can choose to increase your Strength, Constitution, or Wisdom by 1.
You also get access to cold resistance, which is well worth it due to its relative commonality amongst monsters and spells.
Finally, you get access to a reaction that can be used a number of times equal to your proficiency bonus (pb) in which you can send an icy blast at an enemy who hit you with an attack. If your target is within 30 feet of you, they must succeed in a Constitution saving throw or take cold damage equal to 1d8 + pb and have their speed reduced to 0 until the end of their next turn. The DC of the saving throw tied to this ability is 8 + pb + the modifier of the ability you increased by taking this feat.
This feat is reserved for 4th-level and above characters, and also requires that you take the Strike of the Giant (Frost Strike) feat before you gain access to this one.
Is Fury of the Frost Giant Good?
In our 5e Feats Tier List, Fury of the Frost Giant was given a B Tier rating, making it a niche feat that can improve some builds in D&D 5e.
This is a decent value-for-investment feat, especially if you plan on getting hit by attacks while also not having a particularly useful reaction on-deck. Most martial characters can make great use of this, especially because they can boost Strength or Constitution on top of the solid defensive boost and reaction.