Grappler 5e
Published on July 18, 2022, Last modified on August 14th, 2023
Master the art of grappling in D&D 5e with our Grappler feat guide. Learn how to control the battlefield and pin your enemies down
David Gaillet - Wizards of the Coast - Demon’s Grasp
What Is Grappler 5e?
If your character is all about getting up close and personal, using their strength to control the battlefield, the Grappler feat is a perfect choice. This feat allows you to excel in grappling, giving you the ability to pin down your opponents and render them helpless. It’s time to flex those muscles and show your enemies who’s boss!
How Does Grappler Work?
This feat provides two main benefits:
- You have advantage on attack rolls against a creature you are grappling.
- You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.
Let’s break these benefits down.
The first ability makes your attacks much more likely to hit when you’re grappling a creature. This means that once you’ve got your opponent in your grip, you’re not going to let them go easily.
The second ability allows you to restrain a creature you’re grappling, which can be a game-changer in combat. Not only does it limit the creature’s mobility, but it also gives your allies advantage on attack rolls against it. However, keep in mind that you’re also restrained, which means attack rolls against you have advantage and your own attack rolls have disadvantage.
Is Grappler Good?
We gave Grappler a D Tier rating In our 5e Feats Tier List, making it an underwhelming feat in most cases.
The Grappler feat is a situational choice. It can be very powerful in the right circumstances, but it’s not always the best option. If you’re playing a character who specializes in grappling, such as a barbarian or a fighter, this feat can be a great addition to your arsenal. However, for most other classes, there are likely better feats to choose from.
Grappler 5e Interactions
- Advantage + Disadvantage + Advantage: Because both you and your target are restrained, you’ll have advantage on attacks against your restrained target and disadvantage because you’re restrained. These cancel out, which brings the first part of the feat into play: you get advantage on attacks against creatures you are grappling. This means that ultimately you’ll have advantage on your attacks against a grappled and restrained target.
- Restrained is Better Than Prone: A common tactic for grapplers is to knock their target down and grapple them so they can’t get up and therefore get attacks with advantage against them until they can break the grapple. This is all well and good, but if you have allies outside of 5 feet, they will have disadvantage on prone targets, rather than advantage. Restraining a target is a good way to give even your ranged party members advantage on attacks against the target.
Grapple With Your Thoughts
Remember, the most important thing is to choose a feat that fits your character and your playstyle. If you enjoy the idea of wrestling your enemies into submission, the Grappler feat can be a fun and effective choice.