Weapon Master 5e
Published on July 17, 2023
Sharpen your blades and string your bows, it’s time to master your weapons!
Joe Slucher - Wizards of the Coast - Weapon Rack
Arcane Eye may earn a small commission from affiliate links in this article.
Learn more.
What Is Weapon Master 5e?
If your character wants to expand their arsenal of proficient weapons, Weapon Master is a feat that can help you achieve that.
How Does Weapon Master Work?
This feat allows you to increase your STR or DEX (making you more agile or stronger), and lets you gain proficiency with four weapons of your choice.
Is Weapon Master Good?
We gave Weapon Master a D Tier rating In our 5e Feats Tier List, making it an underwhelming feat in most cases.
Most builds that want to use a specific weapon have proficiency in that weapon. This isn’t even worth it as a half-feat.
If you’re looking for extra weapon proficiencies, it’s usually more worth it to multiclass into a class that has access to the weapon you’re looking for.
Which 5e Classes Make the Most of Weapon Master?
The color code below has been implemented to help you identify, at a glance, how good the Weapon Master 5e feat is for a specific class/subclass.
- Red : Isn’t going to contribute to the effectiveness of your character build at all
- Orange : Situationally good, but a below-average option otherwise
- Green : A good option
- Blue : A great option, you should strongly consider this option for your character
- Sky Blue: An amazing option. If you do not take this option your character would not be optimized
Artificer: You have access to simple weapons and that's all you need.
Barbarian: Barbarians get access to all weapon types they need.
Bard: This could maybe be useful if you wanted to stat into a bard with a bow with choosing the College of Valor.
Cleric: Any cleric subclass that might want martial weapons gets them as part of the subclass features.
Druid: Druids have no use for this feat.
Fighter: Fighters already have access to all weapon proficiencies.
Monk: Gaining a weapon proficiency won't make non-monk weapons work with Martial Arts, which makes this useless.
Paladin: Paladins already have access to all weapons they need.
Ranger: Rangers already have access to all weapons they need.
Rogue: Rogues can use this to gain access to heavy crossbows, though they're usually better off to just dip into fighters for a level.
Sorcerer: Sorcerers have no need for weapon proficiencies.
Warlock: Warlocks have no need for weapon proficiencies.
Wizard: Wizards have no need for weapon proficiencies.
Related Feats
When you need to be ready to fight at a moments notice, Alert allows you to tune in to your surrounds to foil ambushes…
Tuesday January 14, 2025
Discover the Crafter Origin feat in the 2024 Player’s Handbook! Learn its benefits, how to get it, and how it enhances your crafting abilities.
Monday January 13, 2025
Unleash divine power in D&D 5e with the Divinely Favored feat! Find the perfect spells and classes for your celestial-empowered might.
Thursday December 28, 2023
Harness the cosmic forces of order and bind your foes in chains of stasis with the Agent of Order feat in 5e!
Tuesday October 3, 2023
Fill out the form below to receive Escape From Mt. Balefor for free!
Or follow us on Instagram, Twitter, and YouTube.