Bugbear 5e Guide
Published on June 10, 2020, Last modified on July 15th, 2020
What is this guide?
This guide is meant to give you an idea of whether or not the Bugbear will be right for your character build.
The color code below has been implemented to help you identify, at a glance, how good that option will be for your Bugbear. This color coding isn’t a hard and fast rule; there are plenty of sub-optimized options out there that will be viable to your party and will be fun to play.
- Black is a trait shared by many races and or will not impact the effectiveness of your character build
- Red isn’t going to contribute to the effectiveness of your character build at all
- Orange is an OK option
- Green is a good option
- Blue is a great option, you should strongly consider this option for your character
- Sky Blue is an amazing option. If you do not take this option your character would not be optimized
What are Bugbears?
Bugbears are large Goblinoids. They are known for their vicious, antagonistic behavior. Bugbears tend to live in family groups that operate like packs of wolves, with a pack Alpha. They mainly coexist peacefully, but when moods towards the Alpha turn sour, other strong members of the clan may try to oust the Alpha and claim rule for themselves.
Ability Score Increase: 2 STR, 1 DEX a fairly rare, yet unuseful racial bonus.
Age: Reach adulthood at 16, live till 80
Alignment: Chaotic Evil
Speed: 3oft Walking
Long-Limbed: +5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken
Sneaky: Free proficiency in one of the most important skills in the game is super good.
Surprise Attack: An extra 2d6 on surprised creatures is great. Especially for Assassin Rogues.
Powerful Build: Doubling your carrying capacity will certainly come up a fair few times in the length of a campaign.
Languages: Common and Goblin.
Which Classes Work With Bugbears?
Barbarian: +2 STR is what Barbarians are all about. The DEX helps with AC and a free stealth proficiency is great.
Bard: Nothing here for a Bard.
Cleric: Nothing here for a Cleric.
Druid: Nothing here for a Druid.
Fighter: +2 STR is what Fighters are all about. The DEX won’t help much but a free stealth proficiency is great.
Monk: Nothing here for a Monk, there are tons of Races that give +2 to DEX.
Paladin: The STR helps and Paladins are classic Polearm/Sentinel Builds. The proficiency in stealth might help your disadvantage while wearing heavy armour.
Ranger: Nothing here for a Ranger.
Rogue: +1 DEX is a hard choice for Rogues, but taking Assassinate and catching your enemies by surprise can lead to mega damage even at lower levels.
Sorcerer: Nothing here for a Sorcerer.
Warlock: Nothing here for a Warlock.
Wizard: Nothing here for a Wizard.