Bugbear 5e

Published on June 10, 2020

What are Bugbears?

Bugbears are large Goblinoids. They are known for their vicious, antagonistic behavior. Bugbears tend to live in family groups that operate like packs of wolves, with a pack Alpha. They mainly coexist peacefully, but when moods towards the Alpha turn sour, other strong members of the clan may try to oust the Alpha and claim rule for themselves.

Bugbears Traits

Ability Score Increase: 2 STR, 1 DEX a fairly rare, yet unuseful racial bonus.

Age: Reach adulthood at 16, live till 80

Alignment: Chaotic Evil

Size: Medium

Speed: 3oft Walking

Darkvision: 60ft

Long-Limbed+5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken

Sneaky: Free proficiency in one of the most important skills in the game is super good.

Surprise Attack: An extra 2d6 on surprised creatures is great. Especially for Assassin Rogues.

Powerful Build:  Doubling your carrying capacity will certainly come up a fair few times in the length of a campaign.

Languages: Common and Goblin.

Which Classes Work With Bugbears?

Barbarian: +2 STR is what Barbarians are all about. The DEX helps with AC and a free stealth proficiency is great.

Bard: Nothing here for a Bard.

Cleric: Nothing here for a Cleric.

Druid: Nothing here for a Druid.

Fighter: +2 STR is what Fighters are all about. The DEX won’t help much but a free stealth proficiency is great.

Monk: Nothing here for a Monk, there are tons of Races that give +2 to DEX.

Paladin: The STR helps and Paladins are classic Polearm/Sentinel Builds. The proficiency in stealth might help your disadvantage while wearing heavy armour.

Ranger: Nothing here for a Ranger.

Rogue: +1 DEX is a hard choice for Rogues, but taking Assassinate and catching your enemies by surprise can lead to mega damage even at lower levels.

Sorcerer: Nothing here for a Sorcerer.

Warlock: Nothing here for a Warlock.

Wizard: Nothing here for a Wizard.