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Mechanic Overview

Incapacitated 5e

Posted on April 3, 2023 (January 5, 2024) by Mike Bernier

Learn everything you need to know about incapacitated in Dungeons and Dragons 5th edition, including mechanics, differences from unconsciousness, and more.

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Fall Damage in D&D 5e: Rules and Calculations

Posted on March 20, 2023 (December 27, 2023) by Mike Bernier
A dragon falls from the sky

Learn everything about fall damage in D&D 5e – how it’s calculated, mitigated, and what spells and abilities can help you survive.

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Stunned 5e

Posted on March 20, 2023 (December 27, 2023) by Mike Bernier
A Monk using stunning strike

The stunned condition in D&D 5e can be a game-changer in battles, leaving characters helpless and vulnerable to attacks.

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Finesse Weapons 5e

Posted on March 16, 2023 (September 30, 2024) by Mike Bernier
a Rogue duel-wielding finesse weapons strikes at an enemy

From rapiers to shortswords, this overview covers everything you need to know to add some finesse to your combat!

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Primeval Awareness 5e

Posted on March 10, 2023 by Mike Bernier

Is your ranger tracking enemies in the wilderness? Hopefully they’re within a 1 mile radius and are a certain creature type…

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Flurry of Blows 5e

Posted on March 9, 2023 (December 27, 2023) by Mike Bernier
Monks channel their ki to invoke a Flurry of Blows

What kind of martial artist would you be if you can’t punch four times in six seconds? Enter, Flurry of Blows!

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Ranged Spell Attacks in Melee 5e

Posted on March 7, 2023 (March 7, 2023) by Mike Bernier

Are you a caster stuck in melee combat? You might want to think twice before dusting off that trusty fire bolt.

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Understanding Death Saves in D&D 5e

Posted on February 19, 2023 (October 9, 2024) by Mike Bernier

What exactly are Death Saving Throws and how do they work? In this article, we’ll take a closer look at the 5e Death Saves rules to help you navigate this crucial aspect of the game.

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5e Sleeping

Posted on February 19, 2023 (December 27, 2023) by Jeff Nabors

Sleeping in D&D No matter how powerful someone is, they all need to rest at some point. With very few exceptions, nearly all heroes need to sleep at some point. Or, you may want to lull your enemies to a slumber for your own needs. Either way, we’ll give you the low-down on these Z’s

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Evasion 5e

Posted on January 27, 2023 (January 5, 2024) by Mike Bernier

Nobody likes taking half damage on a successful saving throw. Enter: Evasion.

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