Commune

5th level Divination
Casting Time
1 Minute
Range
Self
Duration
1 minute
Components
V
S
M
Materials Required
Incense and a vial of holy or unholy water
Class
Cleric

Spell Description

You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question.

Divine beings aren’t necessarily omniscient, so you might receive “unclear” as an answer if a question pertains to information that lies beyond the deity’s knowledge. In a case where a one-word answer could be misleading or contrary to the deity’s interests, the GM might offer a short phrase as an answer instead.

If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get no answer. The GM makes this roll in secret.

Is Commune Good?

Overall Rating: Blue. This means that commune is a great spell and you should strongly consider this spell for your character.

Overall Notes: Better than augury and divination to get the answers you need, since it’s a simple “yes or no” and you have to be given a correct answer.