Aasimar 5e

Published on June 10, 2020

What are Aasimar?

Aasimar are humans touched by the divine power of celestials. They are essentially servants of divine beings that have a angel on speed dial.

Aasimar Traits

Ability Score Increase: CHA +2 is fairly common.

Age: Mature the same rate has humans but live to 160.

Alignment: Good/Neutral/Evil

Size: Medium

Speed: 30ft Walking

Languages: Common and Celestial

Darkvision: 60ft Darkvision

Celestial Resistance: Free resistance to Necrotic and Radiant damage will come in handy.

Healing Hands: Not quite as good as a Paladin’s Lay on Hands, but a free healing racial feat is amazing.

Light Bearer: Free, useful Light Cantrip.

Aasimar Subclasses

Fallen Aasimar

Ability Score Increase: One of two classes that have STR + CHA racial bonuses. Great for Paladins.

Necrotic Shroud: A 10′ AoE Frighten spell + extra damage on your turn in an extremely strong racial trait.

Protector Aasimar

Ability Score Increase: WIS + CHA isn’t a great racial bonus distribution

Radiant Soul: Free flight for a minute plus extra radiant damage on an attack or spell on each of your turns is amazing.

Scourge Aasimar

Ability Score Increase: One of three classes that have CHA + CON racial bonuses. Great for Paladins.

Radiant Consumption: Constant AoE damage that damages yourself is interesting. It will certainly have applications, they are just less likely to come up than free flight or a Frighten Aoe. Same radiant damage once per turn to a spell or attack is nice.

Variant Aasimar

Ability Score Increase: One of three classes that have WIS + CHA racial bonuses. Not a great array but can be useful for Bards, Warlock, Sorcerers or Paladins that want a small bump to WIS based skills (i.e Perception).

Celestial Legacy: Lesser Restoration is useful, but not critical. Daylight isn’t great.

Which Classes Work With Aasimar?

Barbarian: Nothing for a Barb here. The only exception would be a Totem of the Bear Barb + Radiant Consumption so you can take half damage while everyone else takes full damage. The racial bonuses somewhat line up with a +1 to CON.

Bard: +2 to CHA means the Bard can take their pick of subclasses and it will almost always turn out good.

Cleric: Protector Aasimar would work fairly well because of the +1 to WIS. Radiant Soul isn’t negated by heavy armor like the Aarakocra so it could be a great choice if you want to fly and wear heavy armor.

Druid: Protector is the only subrace that would be worth it and the lack of DEX is tough.

Fighter: Nothing here for a Fighter.

Monk: It will be very hard to be an effective Monk without a +2 DEX racial bonus.

Paladin: This is THE Paladin race. Fallen subrace is the best for Paladins.

Ranger: No DEX will make this tough for Rangers.

Rogue: No DEX will make this tough for Rogues.

Sorcerer: Any of these subraces will work for Sorcerers. Fallen and Protector are the best for sure.

Warlock: Any of these subraces will work for Warlock. Fallen and Protector are the best for sure.

Wizard: Nothing here for Wizards.