False Life
- Casting Time
- 1 Action
- Range
- Self
- Duration
- 1 hour
- Components
- V
- S
- M
- Materials Required
- A small amount of alcohol or distilled spirits
Spell Description
Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 1d4 + 4 | 1d4 + 9 | 1d4 + 14 | 1d4 + 19 | 1d4 + 24 | 1d4 + 29 | 1d4 + 34 | 1d4 + 39 | 1d4 + 44 |
Min Damage | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 |
Average Damage | 6.5 | 11.5 | 16.5 | 21.5 | 26.5 | 31.5 | 36.5 | 41.5 | 46.5 |
Max Damage | 8 | 13 | 18 | 23 | 28 | 33 | 38 | 43 | 48 |
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
1st | 1d4 + 4 | 5 | 6.5 | 8 |
2nd | 1d4 + 9 | 10 | 11.5 | 13 |
3rd | 1d4 + 14 | 15 | 16.5 | 18 |
4th | 1d4 + 19 | 20 | 21.5 | 23 |
5th | 1d4 + 24 | 25 | 26.5 | 28 |
6th | 1d4 + 29 | 30 | 31.5 | 33 |
7th | 1d4 + 34 | 35 | 36.5 | 38 |
8th | 1d4 + 39 | 40 | 41.5 | 43 |
9th | 1d4 + 44 | 45 | 46.5 | 48 |
Is False Life Good?
Overall Rating: Blue. This means that false life is a great spell and you should strongly consider this spell for your character.
Overall Notes: Temporary hit points are always useful, especially at very low levels where characters can be taken out in a single hit.
Class Specific Ratings for False Life
The Undead warlock: A good way to get temp hp, but you will be given a better way to do this in your Form of Dread feature. Still, one-hour duration and no concentration can make this a worthwhile way to heal after your Form HP have run out.