Ray of Sickness
- Casting Time
- 1 Action
- Range
- 60 Feet
- Duration
- instantaneous
- Components
- V
- S
Spell Description
A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 2d8 | 3d8 | 4d8 | 5d8 | 6d8 | 7d8 | 8d8 | 9d8 | 10d8 |
Min Damage | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Average Damage | 9 | 13.5 | 18 | 22.5 | 27 | 31.5 | 36 | 40.5 | 45 |
Max Damage | 16 | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
1st | 2d8 | 2 | 9 | 16 |
2nd | 3d8 | 3 | 13.5 | 24 |
3rd | 4d8 | 4 | 18 | 32 |
4th | 5d8 | 5 | 22.5 | 40 |
5th | 6d8 | 6 | 27 | 48 |
6th | 7d8 | 7 | 31.5 | 56 |
7th | 8d8 | 8 | 36 | 64 |
8th | 9d8 | 9 | 40.5 | 72 |
9th | 10d8 | 10 | 45 | 80 |
Is Ray of Sickness Good?
Overall Rating: Green. This means that ray of sickness is a good spell.
Overall Notes: Damage isn’t great but Poisoned is a nasty condition. Unfortunately, the save targets CON, a common proficient saving throw, and immunity to the Poisoned condition is also fairly common. Don’t try to cast this at Constructs, Fiends, or Undead at the very least.