Guard 5e Background Guide
Published on December 28, 2024
Explore which D&D classes work best with the Guard background and how it can help your character spot and react to danger.
Chris Rallis - Wizards of the Coast - Adriana, Captain of the Guard
What Is the Guard Background in D&D?
The Guard is a DnD 5e background that represents a character trained to protect and defend. Whether stationed at a city gate, patrolling a noble’s estate, or serving in a watchtower, this background prepares you for vigilance in the face of danger. Guards excel at keeping watch and responding swiftly when trouble arises, making this a great pick for combat-focused characters.
How Does the Guard Background Work?
The Guard background offers the following features:
- Ability Scores: Receive a +2 bonus to one ability and +1 to another, or a +1 bonus to all three: Strength, Intelligence, and Wisdom.
- Feat: Alert. This feat grants a bonus to Initiative rolls equal to your Proficiency Bonus and allows you to swap your Initiative with one willing ally.
- Skill Proficiencies: Athletics and Perception.
- Tool Proficiency: One type of Gaming Set.
- Equipment:
- Option A: Spear, light crossbow, 20 bolts, gaming set (chosen proficiency), hooded lantern, manacles, quiver, traveler’s clothes, and 12 GP.
- Option B: 50 GP for a more customizable loadout.
Let’s break down the benefits:
Ability Scores: Strength, Wisdom, and Intelligence is an awkward spread of ability scores because very fun classes use two of any of the three choices. Your best best would be something like an Eldritch Knight or Heavy armor Cleric that’s swinging a Strength-based weapon.
Alert Feat: This has got a substantial upgrade in the 2024 Player’s Handbook. The bonus to Initiative equal to your Proficiency Bonus actually is a bit of a debuff, because you won’t have the previous +5 bonus until level 13. But, the big upside if you can swap your Initiative with a willing ally. When you’re in a party of 4 or 5 adventurers, at least one is bound to have a higher roll than you, which can aid in going first if you’ve got a big spell to drop. When you’re a Rogue, going first may actually be detrimental to your goals because you may not have an opportune Sneak Attack target, so swapping Initiative with a Fighter in your party could help ensure you’ve got an ally within 5 feet of an enemy.
Athletics and Perception Proficiencies: Athletics has gotten a debuff in the 2024 Player’s Handbook because it’s no longer involved in grappling checks. Perception, on the other hand, is still universally useful for spotting traps, ambushes, or hidden enemies.
Gaming Set Proficiency: While most tools have been given mechanical benefits in the 2024 Player’s Handbook, the gaming set doesn’t have any use beyond being able to discern if someone is cheating (DC 10) or win the game (DC 20).
What Type of Character is the Guard Background For?
The Guard background offers awkward ability score increases. Maritals usually want Strength or Dexterity with a side of Constitution, while casters want their spellcasting ability and Dexterity or Constitution. The combo of +2 to Strength and +1 to Intelligence could be a perfect choice for Eldritch Knights, but not many other builds.
The revamped Alert feat can be a boost for casters looking to drop a big spell before combat kicks off or for martials to engage enemies before they can close in on your more vunlernable allies. While Athletics isn’t the most useable skill for casters, everyone will like a boost to Perception.