Shatter
- Casting Time
- 1 Action
- Range
- 60 Feet
- Duration
- instantaneous
- Components
- V
- S
- M
- Materials Required
- A chip of mica
Spell Description
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
---|---|---|---|---|---|---|---|---|---|
Damage Dice | 3d8 | 4d8 | 5d8 | 6d8 | 7d8 | 8d8 | 9d8 | 10d8 | |
Min Damage | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Average Damage | 13.5 | 18 | 22.5 | 27 | 31.5 | 36 | 40.5 | 45 | |
Max Damage | 24 | 32 | 40 | 48 | 56 | 64 | 72 | 80 |
Lvl | Dice | Min | Avg | Max |
---|---|---|---|---|
1st | ||||
2nd | 3d8 | 3 | 13.5 | 24 |
3rd | 4d8 | 4 | 18 | 32 |
4th | 5d8 | 5 | 22.5 | 40 |
5th | 6d8 | 6 | 27 | 48 |
6th | 7d8 | 7 | 31.5 | 56 |
7th | 8d8 | 8 | 36 | 64 |
8th | 9d8 | 9 | 40.5 | 72 |
9th | 10d8 | 10 | 45 | 80 |
Is Shatter Good?
Overall Rating: Green. This means that shatter is a good spell.
Overall Notes: Decent AoE that can be super effective against specific creatures. Also good for destroying inanimate objects.
Class Specific Ratings for Shatter
Eldritch Knight fighter: This is essentially a 2nd level thunderwave with better damage. But it’s going to be tough to land if your Eldritch Knight has a low INT modifier.