Published on June 11, 2020, Last modified on September 27th, 2021
What is this guide?
This guide is meant to give you an idea of whether or not the Firbolg will be right for your character build.
The color code below has been implemented to help you identify, at a glance, how good that option will be for your Bard. This color coding isn’t a hard and fast rule; there are plenty of sub-optimized options out there that will be viable to your party and will be fun to play.
- Black is a trait shared by many races and or will not impact the effectiveness of your character build
- Red isn’t going to contribute to the effectiveness of your character build at all
- Orange is an OK option
- Green is a good option
- Blue is a great option, you should strongly consider this option for your character
- Sky Blue is an amazing option. If you do not take this option your character would not be optimized
Tasha's Cauldron of Everything Update
Tasha's Cauldron of Everything has added the "Customizing Your Origin" option that may affect the ability score increases, languages, and proficiencies in this guide. To read more about this, visit our D&D Race Guide.
What are Firbolg?
Firbolg are considered the most intelligent of giant folk. They are typically calm, nature-loving creatures that prefer to spend their time in their forest sanctuary. Firbolg have a strong, innate talent for Druidic magic. This magic aids them as they tend to their forests and defend them from those who would do them harm.
Ability Score Increase: A +2 to WIS and +1 to STR certainly isn’t a stat most classes are looking for. Rangers and Monks typically go for DEX alongside their WIS, whereas the STR based semi-casters like Eldritch Knight and Paladin using INT and CHA respectively. WIS casters like Druids and Clerics find the +2 WIS bonus hard to come by, so they are going to love this class even if the STR bonus isn’t necessarily something they are looking for.
Age: Firbolg reach adulthood at a similar age as humans (30) and the oldest among them can live up to 500.
Alignment: Neutral Good is a lot easier to fit into a character than stricter alignments.
Size: Firbolgs are on the upper limit of medium size, being 7-8ft tall, 300lbs.
Firbolg Magic: Detect Magic and Disguise Self, especially the buffed version of Disguise Self are great utility spells to have in your pocket.
Hidden Step: A free Invisibility spell once per day is extremely strong at low levels and still useful at higher levels.
Powerful Build: The extra carrying capacity is always nice, no downsides except being too large for fantasy rollercoasters.
Speech of Beast and Leaf: Being able to communicate with Beasts and Plants is a nice ability, but it is extremely limited in the fact that you cannot understand them back.
Language: Common, Elvish, and Giant are some great languages to get off the bat.
Which Classes Work With Firbolg?
Artificer: Nothing here for an Artificer.
Barbarian: The +2 to WIS is going to be wasted, except for when you cast your Firbolg Magic spells. The +1 to STR and Powerful Build is nice. Being able to go invisible and cast some limited spells can improve your utility to your party.
Bard: No CHA modifier and no DEX would be a hard choice for a Bard.
Cleric: +2 to WIS is quite a rare racial bonus, the extra spells are great. The STR will help if you are going for a Heavy Armor Cleric build.
Druid: Firbolgs are extremely conducive to being a Druid. Their Speech of Beast and Leaf, bonus to WIS and extra spells are extremely synergistic.
Fighter: The +2 to WIS is going to be wasted, except for when you cast your Firbolg Magic spells. The +1 to STR and Powerful Build is nice. Being able to go invisible and cast some limited spells can improve your utility to your party.
Monk: The +2 to WIS is effective, but Monk’s really rely on DEX for all of their class abilities.
Paladin: The +2 to WIS is going to be wasted, except for when you cast your Firbolg Magic spells. The +1 to STR and Powerful Build is nice. Being able to go invisible and cast some limited spells can improve your utility to your party.
Ranger: This is a great choice for Rangers, because of the racial bonuses. Most Rangers prefer DEX to STR as ranged combat is their forte.
Rogue: The Firbolg doesn’t have a lot for Rogues outside of the Firbolg Spells and Hidden Step, and Arcane Tricksters can gain access to these spells pretty easily.
Sorcerer: Firbolgs have nothing that a Sorcerer needs.
Warlock: Firbolgs have nothing that a Warlock needs.
Wizard: Firbolgs have nothing that a Wizard needs.