Vedalken Guide 5e

Dan Scott - Wizards of the Coast - Vedalken Entrancer
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What is this guide?
This guide is meant to give you an idea of whether or not the vedalken will be right for your 5e character build.
The color code below has been implemented to help you identify, at a glance, how good that option will be for your vedalken. This color coding isn’t a hard and fast rule; there are plenty of sub-optimized options out there that will be viable to your party and will be fun to play.
- Red: Weak, unlikely to contribute to your build
- Orange: Situationally good, but below average
- Green: A solid choice
- Blue: A great option worth considering
- Sky Blue: One of the best choices for optimization
What are Vedalken in 5e?
Source: Guildmasters' Guide to Ravnica
Vedalken are tall, blue-skinned humanoids found on the cityscape plane of Ravnica. Although they tend to be very private individuals, vedalken love to talk, especially when it means they can learn something new. Most vedalken are extremely passionate in their work, using every moment as an opportunity to move towards perfection. Due to their work ethic, curiosity, and intelligence, you can most often find vedalken in the Azorius Senate, the Simic Combine, or the Izzet League.
Vedalken are a playable character race found in Guildmasters’ Guide to Ravnica.
Vedalken 5e Traits
Ability Score Increase: 2 INT and 1 WIS is an awkward combination. There is no class that cares about both of these ability scores, outside of INT-based classes improving their WIS saving throws.
Size: Medium is the typical size of most races, and is neither good nor bad.
Speed: Vedalken have a standard walking speed of 30 feet.
Vedalken Dispassion: INT and CHA saving throws are exceedingly rare, but WIS saving throws do occur with relative frequency. Most often these saving throws will occur when facing off against spellcasters. Advantage on saving throws is always useful.
Tireless Precision: There’s a lot packed into this racial feature. A free skill proficiency and tool proficiency is nice, but you can also add an additional d4 to the roll.
Partially Amphibious: Useful in a pinch, but only being able to breathe underwater for an hour every long rest is quite limiting. If you intend on doing extensive underwater adventuring with your party you will still probably need the water breathing spell.
Which 5e Classes Work With Vedalken?
Vedalken are clearly intended for caster classes as they lack STR, DEX, and CON. The INT casters are lukewarm on having WIS as a secondary stat, but WIS casters will likely never care about the INT boost. The vedalken racial traits do offer some good utility and won’t be wasted on any build. Vedalken Dispassion seems to be a sort of anti-spellcaster trait, so building a spellcaster that specializes in taking down other spellcasters looks like a pretty good direction for the vedalken.
Artificer: Artificers are happy as long as they see a +2 INT bonus. Vedalken Dispassion helps when fighting other spellcasters, and Tireless Protection offers you the chance to get some skill or tool proficiencies you may not normally have access to.
Barbarian: Barbarians need STR to be effective.
Bard: None of the vedalken’s ability score increases interest bards.
Cleric: WIS helps with the cleric’s spellcasting, Vedalken Dispassion helps with avoiding nasty effects, and the rest of the racial features compliment any build nicely.
Druid: WIS helps with the druid's spellcasting, Vedalken Dispassion helps with avoiding nasty effects, and the rest of the racial features compliment any build nicely.
Fighter: Vedalken don’t come with STR, DEX, or CON, rendering them a terrible choice for a fighter.
Monk: WIS is the saving grace, but monks really want to see DEX. Monks do come with some good defensive options so Vedalken Dispassion makes them even more durable. Once you get the monk’s Stillness of Mind you have proficiency and advantage on a bunch of saving throws.
Paladin: Paladins are very multi-ability dependent, so not seeing STR, DEX, CON, or CHA is bad news.
Ranger: Rangers do most of their damage with weapons, so the WIS doesn’t help too much in that regard. STR or DEX is very important for this class.
Rogue: Rogues are desperate for DEX which is sorely lacking here. However, Tireless Precision and Partially Amphibious would be great for all the sneaky things rogues get up to if you can stomach losing out on ability scores.
Sorcerer: Sorcerers need CHA to be effective.
Warlock: Warlocks need CHA to be effective.
Wizard: +2 INT is just about all you need for your average wizard build. Vedalken Dispassion helps when fighting other spellcasters, and Tireless Protection offers you the chance to get some skill or tool proficiencies you may not normally have access to.
Sources Used in This Guide
- : 2014 Player's Handbook
- 2024 PHB: 2024 Player's Handbook
- BR: Basic Rules
- GotG: Bigby Presents: Glory of the Giants
- SotDQ: Dragonlance: Shadow of the Dragon Queen
- ERLW: Eberron: Rising from the Last War
- EEPC: Elemental Evil Player’s Companion
- EGtW: Explorer’s Guide to Wildemount
- FToD: Fizban's Treasury of Dragon
- GGtR: Guildmasters' Guide to Ravnica
- MotM: Monsters of the Multiverse
- MToF: Mordenkainen’s Tome of Foes
- MOoT: Mythic Odyessys of Theros
- PAitM: Planescape: Adventures in the Multiverse
- PHB: Player's Handbook
- SAiS: Spelljammer: Adventures in Space
- SCoC: Strixhaven: A Curriculum of Chaos
- SCAG: Sword Coast Adventurer’s Guide
- TCoE: Tasha’s Cauldron of Everything
- TTP: The Tortle Package
- WBtW: The Wild Beyond The Witchlight
- : Unearthed Arcana
- VRGtR: Van Richten's Guide to Ravenloft
- VGtM: Volo's Guide to Monsters
- XGtE: Xanathar’s Guide to Everything
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Roland Drews
Roland Drews is a content creator and editor at Arcane Eye. When he isn't watching basketball or noodling on his guitar, you can find Roland reading, writing, or playing D&D. He currently lives in Bonn, Germany with his girlfriend Jess.