Published on March 12, 2022, Last modified on June 9th, 2022
The Crusher feat can provide a significant power boost to martial builds that rely on bludgeoning damage. How well will it work for your build? Find out here.
Victor Adame Minguez - Wizards of the Coast - Bonecrusher Giant
What Is Crusher 5e?
Crusher is one of the three martial-focused feats we got in Tasha’s Cauldron of Everything, alongside Slasher and Piercer. These feats offer martial classes an additional bonus for sticking to a specific damage type and also provide half an Ability Score Increase.
How Does Crusher Work?
If you grab this feat, you’ll end up with three new benefits:
- You can increase your Strength or Constitution by one, up to a maximum of 20.
- Whenever you make a critical hit that deals bludgeoning damage to a creature, any attack rolls made against that creature have advantage until the start of your next turn.
- Once per turn, when you hit a creature with an attack that dealt bludgeoning damage, you may move it five feet into an unoccupied place, as long as the creature is no more than one size category larger than you.
Is Crusher Good?
In our 5e Feats Tier List, Crusher was given a B Tier rating, making it a niche feat that can improve some builds in D&D 5e.
Crusher is a somewhat situational half-feat. The only build that really wants this feat is a melee build (preferably Champion Fighter) with a bludgeoning weapon. If this fits your build, being able to +1 your STR or CON while getting the bonus from crits is going to provide a lot of value for your party.
Crusher 5e FAQs
What's the best weapon to use with Crusher?
Different weapons will shine in different scenarios. The maul is the go-to choice for great weapon builds because it deals 2d6 and has the heavy property, the quarterstaff can work with Polearm Master and doesn't require proficiency with martial weapons, the warhammer offers versatility between 1d8 and 1d10 depending on how you wield it, and even the sling can be used for ranged builds.
All three of these damage feats from Tasha’s Cauldron of Everything offer martial classes something new and different. These new damage-type feats expand on what a regular melee class can do without expending any bonus actions. Crusher is by far the best of them, though it is the one that has the least amount of support behind it, as bludgeoning isn’t as common.
How do you feel about Crusher? Do you think it works for any particular class we didn’t mention? Let us know in the comments below!