Fade Away 5e

Published on March 12, 2022, Last modified on April 4th, 2022

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This is an extremely strong ability with a long recharge time, but it is restricted to the Gnome race. Being able to go invisible when you take damage allows you to escape any more damage and get advantage on your next hit.

Great for Gnome Rogues, though Gnomes are usually more conducive to Wizards and Artificers.

Which 5e Classes Make the Most of Fade Away?

The color code below has been implemented to help you identify, at a glance, how good the Fade Away 5e feat is for a specific class/subclass.

  • Red isn’t going to contribute to the effectiveness of your character build at all
  • Orange is an OK option
  • Green is a good option
  • Blue is a great option, you should strongly consider this option for your character
  • Sky Blue is an amazing option. If you do not take this option your character would not be optimized

Artificer: Gnomes make great Artificers but this feat is simply outclassed by the Shadow Touched feat.

Mike Bernier

Mike Bernier is the lead content writer and founder of Arcane Eye. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house. He is the author of Escape from Mt. Balefor and The Heroes of Karatheon. Mike specializes in character creation guides for players, homebrewed mechanics and tips for DMs, and one-shots with unique settings and scenarios. Follow Mike on Twitter.

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