Metamagic Adept 5e
Published on March 12, 2022, Last modified on May 24th, 2022
Few classes have as much flexibility over their spellcasting as sorcerers. Now, with Metamagic Adept, any spellcaster class can get a taste!
Reiterate - Wizards of the Coast - Dan Scott
What Is Metamagic Adept 5e?
Spiraling off of the other Adept feats from Tasha’s Cauldron of Everything, we’ve got another feat that allows you to add some of the core class abilities of another class, though in a smaller form. Today we’ll be covering Metamagic Adept, giving characters a taste of the sorcerer’s metamagic ability.
How Does Metamagic Adept Work?
As long as you’re able to cast a spell or have Pact Magic, you can pick this feat. When you do, you get two new features:
- You can learn two Metamagic options of your choice from the sorcerer class. In most cases, you cannot use more than one Metamagic option when casting a spell (unless that option says different). You can replace one of these Metamagic options whenever you get to a level that would grant you an Ability Score Improvement.
- You get two sorcery points to spend on Metamagic, but these can only be used for Metamagic. You regain these after finishing a long rest.
This feat allows you to dip a little into the sorcerer class without a full commitment, allowing spellcasters to get a little more flexibility in their powers. However, it still ends up being somewhat limited due to the limited number of sorcery points.
Is Metamagic Adept Good?
In our 5e Feats Tier List, Metamagic Adept was given a B Tier rating, making it a niche feat that can improve some builds in D&D 5e.
This is a very similar feat to Martial Adept in the sense that you gain a good class feature, but its usefulness is limited by the number of times you can use it per long rest. This feat is teetering on the edge of being an A Tier feat because of the utility it can offer casters, the lack of uses per long rest just weighs it down.
This is also similar to Martial Adept because Metamagic Adept is arguably the most useful when taken by a sorcerer, though it can work decently well in any CHA-based caster class. The best options to take for non-sorcerers are:
- Careful Spell – Being able to weave your AoE spells around friendlies is an amazing feature limited to sorcerers and School of Evocation wizards. This can be hugely helpful when you want to bomb a group of enemies but have a martial party member in the mix. Works best with CHA-based casters.
- Extended Spell – 5e combat typically doesn’t last more than 10 rounds, but this can provide solid value in conjunction with other, longer-duration spells.
- Quickened Spell – Being able to get a full-action spell off as a bonus action is awesome action economy, especially for half-caster martial classes as it allows them to be able to use the Attack action.
- Subtle Spell – 1 sorcery point in exchange for an un-counterspellable spell is insane value when going up against enemy casters. If you’re a full caster/blaster build, this is the choice for sure.
- Twinned Spell – This spell helps provide solid value when buffing/debuff targets with low-level spells. If you’re planning on using spells like protection from good and evil or shield of faith this allows you to double the spell’s effect.
Like the other Adept feats from Tasha’s Cauldron of Everything, this feat is one of the more unique additions to 5e. Unlike the Eldritch Adept feat, though, this works excellently across almost any spellcasting character under the right circumstances.
How do you use Metamagic Adept? Do you twin your hex spells, or perhaps quicken a few spells? Let us know your combos in the comments, and keep your focus at hand!