Orcish Fury 5e

Published on March 12, 2022, Last modified on April 4th, 2022

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This is a solid half-feat that can benefit any half-orc melee character. The +1 to STR and CON is solid and so is the weapon attack after using Relentless Endurance, but the main benefit comes in the extra damage dice.

The efficiency of adding one of the weapon’s damage dice will really depend on what weapon you’re using. If you take this feat you should really consider a greataxe because a greatsword will only add 1d6 (instead of 2d6).

It is also suggested that you leave this ability for when you land a critical hit because you can use this ability “when you hit” and double the dice, much like a Paladin’s smite.

Which 5e Classes Make the Most of Orcish Fury?

The color code below has been implemented to help you identify, at a glance, how good the Orcish Fury 5e feat is for a specific class/subclass.

  • Red isn’t going to contribute to the effectiveness of your character build at all
  • Orange is an OK option
  • Green is a good option
  • Blue is a great option, you should strongly consider this option for your character
  • Sky Blue is an amazing option. If you do not take this option your character would not be optimized

Fighter: Half-Orcs are a very synergistic race for fighters and this feat adds additional utility to martial builds. It's a half-feat so it provides an STR or CON bonus, provides additional damage once per rest, and provides an extra attack when you use your Relentless Endurance feature.

Mike Bernier

Mike Bernier is the lead content writer and founder of Arcane Eye. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house. He is the author of Escape from Mt. Balefor and The Heroes of Karatheon. Mike specializes in character creation guides for players, homebrewed mechanics and tips for DMs, and one-shots with unique settings and scenarios. Follow Mike on Twitter.

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