- Casting Time
- 1 Action
- Concentration, up to 10 minutes
- Materials Required
- A wing feather from any bird
You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
Is Fly Good?
Overall Rating: Blue. This means that fly is a great spell and you should strongly consider this spell for your character.
Overall Notes: Extremely useful movement option. Being able to fly opens up a whole new world and can overcome many obstacles. Be cautious about the concentration component when flying to lofty heights.
Class Specific Ratings for Fly
Eldritch Knight fighter: * This is a great pick up at 14th level when you can choose a spell from any school of magic. Having the flight ability gives you tons of mobility and advantage over grounded opponents. However, this is likely more effective if you're going for a ranged build than a melee/tank build.
Arcane Trickster rogue: * Lots of utility both in and out of combat. Rogues can often find creative ways to make Fly powerful.