- Casting Time
- 1 Action
- 60 Feet
- Concentration, up to 1 minute
- Materials Required
- A small, straight piece of iron
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
Is Hold Person Good?
Overall Rating: Blue. This means that hold person is a great spell and you should strongly consider this spell for your character.
Overall Notes: This can be encounter-breaking against humanoids. Scales well with levels.
Class Specific Ratings for Hold Person
Eldritch Knight fighter: * Extremely potent debuff for humanoid opponents that may be held back by your INT modifier.
Arcane Trickster rogue: * Extremely potent debuff for humanoid opponents that may be held back by your INT modifier.