- Casting Time
- 1 Action
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Is Inflict Wounds Good?
Overall Rating: Red. This means that inflict wounds isn’t going to contribute to the effectiveness of your character build at all.
Overall Notes: Does slightly more damage on average than guiding bolt but is a touch spell instead of range and doesn't provide the additional trait where it allows the next attack to be with advantage. Not worth it in most circumstances.
Class Specific Ratings for Inflict Wounds
Oathbreaker paladin: Between this or Divine Smite, I'd probably smite an enemy. The damage is great, but your weapon damage + Divine Smite will usually be higher unless they’re weak to necrotic damage.