DnD 5e Transmutation Spells

Spell Name
Spell Level
Casting Time
Range
Duration
School
Meld into Stone
1 Action
Touch
8 hours
Transmutation
Casting Time
1 Action
Range
Touch
Duration
8 hours
Components
V
S
Class
Cleric
Druid
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Plant Growth
1 Action Or 8 Hours
150 Feet
Instantaneous
Transmutation
Casting Time
1 Action Or 8 Hours
Range
150 Feet
Duration
instantaneous
Components
V
S
Class
Bard
Druid
Ranger
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Elemental Weapon C
1 Action
Touch
Concentration, Up To 1 Hour
Transmutation
Casting Time
1 Action
Range
Touch
Duration
Concentration, up to 1 hour
Components
V
S
Class
Paladin
Artificer
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Blink
1 Action
Self
1 minute
Transmutation
Casting Time
1 Action
Range
Self
Duration
1 minute
Components
V
S
Class
Sorcerer
Wizard
Artificer
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Magic Weapon C
1 Bonus Action
Touch
Concentration, Up To 1 Hour
Transmutation
Casting Time
1 Bonus Action
Range
Touch
Duration
Concentration, up to 1 hour
Components
V
S
Class
Paladin
Wizard
Artificer
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Rope Trick
1 Action
Touch
1 hour
Transmutation
Casting Time
1 Action
Range
Touch
Duration
1 hour
Components
V
S
M
Materials Required
Powdered corn extract and a twisted loop of parchment
Class
Wizard
Artificer
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Spider Climb C
1 Action
Touch
Concentration, Up To 1 Hour
Transmutation
Casting Time
1 Action
Range
Touch
Duration
Concentration, up to 1 hour
Components
V
S
M
Materials Required
A drop of bitumen and a spider
Class
Sorcerer
Warlock
Wizard
Artificer
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Spike Growth C
1 Action
150 Feet
Concentration, Up To 10 Minutes
Transmutation
Casting Time
1 Action
Range
150 Feet
Duration
Concentration, up to 10 minutes
Components
V
S
M
Materials Required
Seven sharp thorns or seven small twigs, each sharpened to a point
Class
Druid
Ranger
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Darkvision
1 Action
Touch
8 hours
Transmutation
Casting Time
1 Action
Range
Touch
Duration
8 hours
Components
V
S
M
Materials Required
Either a pinch of dried carrot or an agate
Class
Druid
Ranger
Sorcerer
Wizard
Artificer
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Enhance Ability C
1 Action
Touch
Concentration, Up To 1 Hour.
Transmutation
Casting Time
1 Action
Range
Touch
Duration
Concentration, up to 1 hour.
Components
V
S
M
Materials Required
Fur or a feather from a beast
Class
Bard
Cleric
Druid
Sorcerer
Artificer
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