DnD 5e Evocation Spells

Spell Name
Spell Level
Casting Time
Range
Duration
School
Chromatic Orb
1 Action
90 Feet
Instantaneous
Evocation
Casting Time
1 Action
Range
90 Feet
Duration
instantaneous
Components
V
S
M
Materials Required
A diamond worth at least 50 gp
Class
Sorcerer
Wizard

Spell Description

You hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poison, or thunder for the type of orb you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

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Cure Wounds
1 Action
Touch
Instantaneous
Evocation
Casting Time
1 Action
Range
Touch
Duration
instantaneous
Components
V
S
Class
Bard
Paladin
Cleric
Druid
Ranger
Artificer

Spell Description

A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.

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