2024 Epic Boon Feats Ranked

By Mike Bernier

Published on March 12, 2025

Epic Boon feats are gained when a character reaches level 19 and provides an impressive ability to define your build’s capstone!

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How Epic Boon Feats Work

The 2024 Player’s Handbook has changed the way feats work, introducing four categories: Origin, General, Fighting Style, and Epic Boons.

Epic Boon feats represent extraordinary abilities that go beyond what most adventurers can achieve. These feats are only available at level 19, serving as a semi-capstone reward for characters who reach the pinnacle of their class.

Many of these feats grant potent new abilities, like being able to teleport around the battlefield at will or automatically connecting with attacks. Unlike other feats, Epic Boons are designed to push characters into mythic territory, ensuring that high-level play feels truly epic.

Feats Passed Level 20

A DM can use feats as a form of advancement after characters reach level 20 to provide greater power to characters who have no more levels to gain. With this approach, each character gains one feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.

So, what do these feats offer, and how can they shape your character’s endgame? Let’s explore each of the Epic Boon feats in the 2024 Player’s Handbook and see how they compare!

S Tier

Boon of Combat Prowess

The Boon of Combat Prowess helps eliminate the randomness of attack rolls at least once per round, ensuring that your damage remains more consistent and helping your crucial abilities land.

At level 20, combat is often swingy and missing your attacks can be the difference between downing an enemy and them surviving long enough to down your healer. A missed attack, especially one that’s been buffed by resources like Paladin’s smite spell, can be devastating. This boon guarantees that at least one of those hits per round, which will give you the confidence to spend those extra resources.

Don’t Sleep on This Feat as a Caster

This feat pairs incredibly well with spells that involve spell attacks, such as Blade of Disaster, Crown of Stars, or Mordenkainen’s Sword. It can also be useful if you have certain low-level staples that you like to upcast, like Guiding Bolt or Vampiric Touch.

How to Get the Boon of Combat Prowess Feat

Any class can pick up the Boon of Combat Prowess feat when they reach level 19 and gain the Epic Boon class feature.

Boon of Dimensional Travel

The ability to teleport basically at-will every turn is a solid ability for any build. It enhances both offensive and defensive playstyles, allowing melee-focused martials to close in or ranged casters to avoid getting surrounded. While it doesn’t necessarily allow you to output more damage, it’s incredibly versatile in and out of combat and, when used strategically, can certainly help turn the tide of a battle in your favor.

This boon is a nightmare for foes who rely on Opportunity Attacks or locking down movement. Melee fighters can weave in and out of combat freely, ranged attackers can maintain optimal distance, and spellcasters can reposition without provoking Opportunity Attacks. Even if an enemy does get close, you can blink away on your next turn.

How to Get the Boon of Dimensional Travel Feat

Any class can pick up the Boon of Dimensional Travel feat when they reach level 19 and gain the Epic Boon class feature.

Boon of Energy Resistance

This feat offers significant offensive and defensive value. All of the most common elemental damage types are included in its list, and the ability to swap them out lets you tailor your defenses for each adventuring day. The redirection effect is essentially a free powered-up Hellish Rebuke every time you get hit with the elemental damage type you chose, so it’s an excellent way to punish enemies for targeting you, making it particularly useful for tanks and frontliners.

One of the most significant aspects of this ability is the redirected damage isn’t based on the amount of damage you took. So, if you get hit by a Cambion’s Claw attack, which deals 2d6 Fire damage, you can still turn around and blast them for 2d12 + your Consitution modifier worth of Fire damage.

It’s also important to note that characters with high Constitution will get the most value from the Energy Redirection benefit, as its damage scales with your Constitution modifier and increases the save DC for avoiding the redirected damage.

How to Get the Boon of Energy Resistance Feat

Any class can pick up the Boon of Energy Resistance feat when they reach level 19 and gain the Epic Boon class feature.

Boon of Recovery

Survivability is often a top concern at high levels, where enemies can deal massive damage in a single turn. Boon of Recovery ensures that when you do go down, you get back up, often with more HP than a standard healing spell would provide. On top of that, the Recover Vitality feature allows for steady self-healing throughout the day, making you significantly harder to kill.

This feat is a direct upgrade from Boon of Fortitude, which only grants increased HP. While Fortitude is strong, Recovery adds both an emergency heal and a flexible healing pool, making it the superior choice.

Why the Boon of Recovery Comes Out Ahead

Even level 19 Wizards with a Constitution modifier of +3 has 135 Hit Points, which means they’d pop up and immediately heal for 67 Hit Points, which is significantly ahead of the additional 40 Hit Points offered by the Boon of Fortitude.

If you factor in a level 19 Barbarian who has a Constitution modifier of +5, who has 233 Hit Points, the difference is substantial, without even factoring in the self-healing ability.

How to Get the Boon of Recovery Feat

Any class can pick up the Boon of Recovery feat when they reach level 19 and gain the Epic Boon class feature.

A Tier

Boon of Spell Recall

For full casters, this boon is an excellent way to extend your spellcasting endurance. While it won’t give you unlimited spells, it can help you conserve key resources throughout a long adventuring day. If you cast a lot of staple level 1-4 spells like Shield, Misty Step, Fireball or Counterspell this feat can feel like a game-changer.

Since the d4 roll is random, you can’t rely on this boon in every critical moment. However, the sheer number of spells you’ll cast at these levels means that over time, you’ll regain a meaningful number of slots.

How to Get the Boon of Spell Recall Feat

Any class that has the Spellcasting feature can pick up the Boon of Spell Recall feat when they reach level 19 and gain the Epic Boon class feature.

Boon of the Night Spirit

While this feat has some situational requirements (it only works in Dim Light or Darkness), the benefits are incredibly strong. Invisibility as a Bonus Action makes ambushes and repositioning a breeze, and resistance to all but two damage types significantly improves your survivability.

This feat is ideal for Rogues and Rangers who rely on stealth and have the mobility and range to stay in Dim Light or Darkness for most of combat. It’s also surprisingly effective for casters with access to Misty Step, who can easily teleport to areas with Dim Light and Darkness.

How to Get the Boon of the Night Spirit Feat

Any class can pick up Boon of the Night Spirit when they reach level 19 and gain the Epic Boon class feature.

B Tier

Boon of Fate

Its strength lies in its flexibility. Unlike some Epic Boons that benefit specific builds/situations more than others, this boon is universally useful. It can clutch a saving throw against a devastating spell, push an ally’s attack over an enemy’s AC, and help you succeed out an important ability check—it can even be used to sabotage a foe’s ability check, attack roll, or saving throws.

The main drawback is its limited use—while you’ll regain it on Initiative rolls, and after Short and Long Rests, you won’t get multiple uses per fight.

How to Get the Boon of Fate Feat

Any class can pick up Boon of Fate at level 19 when they gain the Epic Boon class feature.

Boon of Fortitude

This feat dramatically increases your survivability, making it one of the best options for characters who take damage regularly. The raw HP boost alone is fantastic, but the added healing benefit makes it even stronger for classes that rely on self-healing or receive frequent healing from allies.

Perfect for Frontline Survivability

If you’re a Barbarian, Fighter, or Paladin, this boon turns you into an absolute wall of health. The extra healing also synergizes well with classes that have high Constitution or action-economy-efficient healing effects, like Second Wind or Lay on Hands (now that it’s a Bonus Action).

Combined with the Tough feat, you can have an extra 80 Hit Points by level 20!

How to Get the Boon of Fortitude Feat

Any class can pick up the Boon of Fortitude feat when they reach level 19 and gain the Epic Boon class feature.

Boon of Truesight

Truesight is a rare and powerful ability, usually reserved for high-level monsters and legendary magic items. Gaining it permanently ensures that you are never fooled by illusions or invisible foes and allows you to interact with creatures on the Ethereal Plane.

While it’s good for one of your party members to have, its effectiveness wanes the more people that spend resources to gain it. Usually, this is something for your Wizard, Druid, Cleric, or Sorcerer to have, but other classes won’t want to spend resources on it.

How to Get the Boon of Truesight Feat

Any class can pick up the Boon of Truesight feat when they reach level 19 and gain the Epic Boon class feature.

C Tier

Boon of Irresistible Offense

While the idea of overcoming Resistance sounds great, this boon is underwhelming in practice. The main issue is that resistance to physical damage is much rarer in the 2024 rules, so this benefit won’t come up often. Plus, many magic weapons and martial abilities already bypass resistance by dealing alternative damage types (such as Force or Radiant damage). The extra damage on a Critical Hit is nice, but it is far and few between.

How to Get the Boon of Irresistible Offense Feat

Any class can pick up the Boon of Irresistible Offense feat when they reach level 19 and gain the Epic Boon class feature.

D Tier

Boon of Skill

While this feat grants a lot of proficiencies, skill checks are not a major factor at this level of play. By level 19, characters are more concerned with spells, combat abilities, and powerful magical items. If you’re a non-skill-focused class, you likely won’t see much benefit from being proficient in Performance or Animal Handling. If you’re already a skill-focused class (like a Bard or Rogue), this feat offers little that you don’t already have.

If you really want to be competent at everything, this feat does the job, but most characters will find better options for their Epic Boon.

How to Get the Boon of Skill Feat

Any class can pick up the Boon of Skill feat when they reach level 19 and gain the Epic Boon class feature.

Boon of Speed

This feat is purely outshone by the Boon of Dimensional Travel, which allows you to teleport up to 30 feet after attacking or taking the Magic action. This means you can Disengage for free, break grapples (and restraints), and access hard-to-reach areas more easily.

How to Get the Boon of Speed Feat

Any class can pick up the Boon of Skill feat when they reach level 19 and gain the Epic Boon class feature.


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Mike Bernier

Mike Bernier is the lead content writer and founder of Arcane Eye. He is a Adamantine best-selling author of Strixhaven: A Syllabus of Sorcery on DMs Guild and is a contributing author at D&D Beyond. Follow Mike on Twitter.

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