Best Warlock Races in D&D 5e
Published on April 4, 2024
When creating your warlock character, it’s important to choose a race that will harmonize with their eldritch abilities. In this article, we explore options for the best warlock races!
Darren Tan - Wizards of the Coast - Dawnhart Rejuvenator
What is this guide?
This guide is meant as a deep dive into the best races for the 5e warlock. For the full overview of the warlock class, check out our warlock class guide.
To allow you to scan through the options quickly, we use the following color rating scheme:
- Red isn’t going to contribute to the effectiveness of your character build at all
- Orange Situationally good, but a below-average option otherwise
- Green is a good option
- Blue is a great option, you should strongly consider this option for your character
- Sky Blue is an amazing option. If you do not take this option your character would not be optimized
Best Races for Warlocks
Practitioners of eldritch arts, warlocks wield arcane powers derived from pacts made with otherworldly entities. In D&D, these unique spellcasters are known for their bursty damage and limited spell slots.
Unlike other full spellcasters, warlocks aren’t defined by their spells. Their invocations and pact abilities empower them with a diverse array of supernatural talents and boons.
When choosing the race for your warlock character, you’ll want to consider both the flavor and mechanical implications. Warlocks are usually portrayed as darker characters, and while that can be achieved by any character built with the proper backstory, some races lend themselves more to this than others.
Likewise, you’ll want abilities that complement the ones bestowed by the warlock class. Positives are free spells to buffer your minimal spell slots and defense boosts. On the other hand, bonus action abilities can interfere with your warlock’s propensity to use hex to maximize their damage output.
Standard Races
- Gem: The flight can help you keep out of reach while you eldritch blast your enemies. The resistance and Breath Weapon can help if you get caught in melee range.
- Standard: Not terrible due to the +1 CHA, but besides the damage resistance there isn't much else here that is interesting to a warlock.
- Draconblood: Only +1 CHA but Forceful Presence can assist with social skill checks.
- Hill: A bonus to WIS can occasionally help with Wisdom saves, additional hit points are useful.
- Mountain: STR won't help but light and medium armor proficiency is always nice for casters.
- Eladrin: DEX for AC and CHA for spellcasting makes the eladrin's array a solid start for a warlock. The free casting of misty step and it's bonus effect will be excellent utility and will help stretch the warlock's measly spell slots.
- Mark of Shadow: DEX and CHA bonuses are both exactly what warlocks are looking for. The free minor illusion and invisibility go a long way to help with the warlock's meager spell slots. The expanded spell list isn't ideal because most options can't be upcasted.
- Standard: A middle of the road pick because they increase all their ability scores by 1.
- Variant: Getting CHA plus a proficiency and a feat at 1st-level is typically really good. Picking up Shadow Touched or Fey Touched is a great way to get extra spells at 1st-level.
- Bloodline of Asmodeus: +2 CHA and solid spells.
- Bloodline of Baalzebul: +2 CHA like other subraces, but with less effective spells.
- Bloodline of Dispater: CHA for spellcasting and DEX for AC is perfect for a warlock, plus the spells offer good utility for stealthiness.
- Bloodline of Fierna: +2 CHA and good spells for a persuasive character.
- Bloodline of Glasya: CHA for spellcasting and DEX for AC is perfect for a warlock, plus the spells offer good utility for stealthiness.
- Bloodline of Levistus: CHA for spellcasting, CON for hit points, and defensive spells to keep you alive.
- Bloodline of Mammon: +1 INT like other subraces, but with less effective spells.
- Bloodline of Mephistopheles: +2 CHA, good spells, and useful racial traits.
- Variant – Devil’s Tongue: +2 CHA and an excellent subset of spells for a warlock.
- Variant – Winged: Having flight is amazing, and you get to keep the +2 CHA.
Non-Standard Races
- Updated: 1st level, concentrationless flight, an extra spell, and a beneficial ASI array make this an extremely attractive option for warlocks.
- Updated: Bugbear warlocks can now take CHA, and the new Surprise Attack can be very effective with spell attacks that deliver multiple hits. Eldritch Blast only gets better with Surprise Attack as you level up and gain additional attacks for each cast.
- Updated: Nothing here for a warlock.
- Updated: Not much changes for the changeling warlock as they will still take CHA. The racial traits are slightly improved, making the updated changeling an upgrade over the original.
- Updated: With flexible ASIs, the firbolg's free spell casts are excellent for warlocks due to their extremely limited number of spell slots.
- Updated: Now that goblins can choose CHA they are a solid pick for a warlock. Fury of the Small will add damage to all of your spells and Nimble Escape is a great failsafe to get out of harms way if you find yourself within melee range. Goblins are also now a strong choice for Hexblades for boosted weapon damage and more maneuverability on the battlefield.
- Updated: Goliaths are an excellent pick for any Hexblade warlock since they can really struggle with durability. Stone's Endurance and to a lesser degree Mountain Born should help there. If playing any other subclass goliaths aren't the best pick because ideally your warlock won't be taking lots of damage to begin with.
- Updated: Hexblades could use Fey Gift in combat, but other subclasses are far too squishy as they would need to be close to an ally to provide the Help action. Still, Fortune from the Many is useful to have as a failsafe for saving throws.
- Updated: Hexblades won't mind the melee requirement of Draconic Cry as much as other subclasses. The cantrips from Draconic Sorcery won't be needed, so you'd be better off taking Craftiness or Defiance to round out your character.
- Hexblood: The free spells and free castings are solid for warlocks, who will likely want to stock and cast disguise self and hex anyways. The utility offered by Eerie Token can also help due to your restricted spell list.
- Swiftstride Shifter: The only subrace that hosts a CHA increase is the swiftstride shifter, although it is only +1. A melee Hexblade warlock could be an interesting build here as the swiftstride has a way of avoiding opportunity attacks and grants a DEX boost.
Sources Used in This Guide
- BR: Basic Rules
- GotG: Bigby Presents: Glory of the Giants
- SotDQ: Dragonlance: Shadow of the Dragon Queen
- ERLW: Eberron: Rising from the Last War
- EEPC: Elemental Evil Player’s Companion
- EGtW: Explorer’s Guide to Wildemount
- FToD: Fizban's Treasury of Dragon
- GGtR: Guildmasters' Guide to Ravnica
- MotM: Monsters of the Multiverse
- MToF: Mordenkainen’s Tome of Foes
- MOoT: Mythic Odyessys of Theros
- PAitM: Planescape: Adventures in the Multiverse
- PHB: Player's Handbook
- SAiS: Spelljammer: Adventures in Space
- SCoC: Strixhaven: A Curriculum of Chaos
- SCAG: Sword Coast Adventurer’s Guide
- TCoE: Tasha’s Cauldron of Everything
- TTP: The Tortle Package
- WBtW: The Wild Beyond The Witchlight
- VRGtR: Van Richten's Guide to Ravenloft
- VGtM: Volo's Guide to Monsters
- XGtE: Xanathar’s Guide to Everything